Bachelor of Interactive media

CRICOS Course Code: 074192G
  • Course duration

    ? weeks

  • Delivery Mode

    ? ?

  • Location

    Sydney campus

Course view

The Bachelor of Interactive Media has been developed in alignment with WIN’s educational philosophy, which strives to provide students with a comprehensive and flexible approach to evidenced-based theoretical and practical learning. The course is delivered through a combination of lectures and small group tutorials, seminars and studio work. Students will be involved in a variety of activities and projects to develop an understanding of design principles, their applications to real-world problems and contexts thus developing the knowledge and skills needed to become a Multimedia Specialist. During studio sessions students will be encouraged to integrate content and theory presented in all subjects through projects designed in consultation with industry partners.

Course structures

View course structures
Semester 1 Subjects per Semester: 4
  1. ICT116 - Design Thinking
  2. ICT115 - ICT and Computer Architecture
  3. BIX111 - Visual Storytelling
  4. ICT113 - Programming Fundamentals

Semester 2 Subjects per Semester: 4
  1. BIX121 - Digital Design
  2. BIX122 - Motion Graphics
    • Pre-requisites: BIX111
  3. ICT114 - Web Development
  4. BIX123 - Film Aesthetics and Production

Semester 3 Subjects per Semester: 4
  1. ICT112 - Information Systems and the IT Multimedia Professional
  2. BIX211 - Intro to 3D Animation
    • Pre-requisites: BIX111
  3. Elective
  4. Elective

Semester 4 Subjects per Semester: 4
  1. ICT211 - User Experience Design
    • Pre-requisites: ICT116
  2. BIX221 - Advanced 3D Animation
    • Pre-requisites: BIX211
  3. Elective
  4. Elective

Semester 5 Subjects per Semester: 4
  1. ICT118 - Networking and Security
    • Pre-requisites: ICT115
  2. BIX311 - Games Design
    • Pre-requisites: ICT113
  3. Elective
  4. Elective

Semester 6 Subjects per Semester: 4
  1. BIX321 - Advanced Film Production
    • Pre-requisites: BIX123
  2. BIX322 - IM Engaged Project
    • Pre-requisites: Successfully complete 190 credit points
  3. Elective
  4. Elective

Total Credit Points for the Course: 240
Subject Description
Subject Code & Title Description
BIM112 – Design Perspectives and Applications Explores the past, present, and future of design in a historical and theoretical context. Students learn about design concepts, theoretical constructs, and develop skills in design applications and the use of art materials and computer-assisted drawing programs to create outputs.
BIM114 – Programming Fundamentals This subject provides basic skills in C# programming and software design, covering object-oriented programming concepts, data flow, control flow, arrays, and basic sorting and searching algorithms.
BIM113 – Animation: Traditional Techniques A foundation subject guiding students in planning, drawing, storyboarding, and basic animation. Students work on projects informed by Animation Principles theory and apply creative practices.
BIM123 – Video Production Provides a practical introduction to video production, covering pre-production, production, and post-production techniques including directing, editing, lighting, sound recording, and producing.
BIM122 – UXI Design Focuses on design processes and principles related to user interfaces using software such as Adobe Indesign and Illustrator. Students work on website design and interactive applications.
BIM212 – Constructing Narrative Explores concepts and techniques in narrative construction for interactive media, focusing on visual, aural, and kinaesthetic narrative forms in digital screen environments.
BIM111 – Aesthetics of Screen Introduces students to the history and development of screen narrative through film style and genre analysis. Students learn about film language and develop critical skills via screenings, writing, and practical projects.
ICT111 – ICT Fundamentals Focuses on ICT assets and infrastructure, covering hardware, software, enterprise computing, and cloud computing. Students also learn about ICT-related data management and analytics activities.
BIM124 – Introduction to Motion Graphics Introduces students to the design and production of motion graphics, exploring concepts such as image development, typographic design, and visual composition using appropriate computing technologies.
ANI211 – 3D Modelling and Texturing Provides knowledge of 3D art concepts using Maya software, including advanced modelling techniques such as polygonal, NURBS, and Patch systems, and the use of texture and shading.
ITS113 – Database Design Covers the design, implementation, and use of relational databases, applying data modelling and normalization. Students learn to implement well-designed databases using MySQL.
ANI212 – Emergent Forms of Interactive Media Explores new and evolving interactive environments and their impact on culture, including entertainment, communications, and business, with a focus on emergent media theories and technologies.
ANI221 – Animation: Concept to Character Encourages students to develop innovative projects in animation, focusing on character design, organic polygon modelling, and digital sculpting and texturing.
ANI222 – 3D Lighting and Rendering Provides students with knowledge of advanced 3D lighting and rendering techniques using Maya, applied to complex objects and scenes.
BIM211 – Games Design Explores the design and development of interactive games, covering history, anthropology, design process, sound, graphical design, and interactive storytelling, culminating in 2D interactive games projects.
ANM314 – Visual Effects Students acquire advanced knowledge in visual effects, working with particles, fluid effects, and emerging technologies in a practical context.
ANI311 – 3D Rigging and Animation Focuses on rigging and animation techniques, exploring emerging technologies and complex rigging strategies for character development.
STU208 – Animation Project Design Guides students in producing a major project, applying skills in group project management, budgeting, scheduling, and production management.
BIM222 – Developing Virtual Communities Explores virtual communication practices and technologies, covering blogging, tweeting, and social networking, along with their psycho-social and political impacts.
BIM321 – Cloud Publishing and Deployment Focuses on developing, designing, and applying typography in cloud publications, using InDesign, Photoshop, Illustrator, and WordPress.
BIM311 – Advanced Motion Graphics Builds on skills from Introduction to Motion Graphics, applying advanced visual effects to create complex title sequences and infographics.
STU318 – Interactive Media Engaged Project Involves students in team-based project management and creative application of skills in animation, interactive media, video, and graphic design, emphasizing professional practice.
BIM332 – Application Programming Explores advanced programming techniques in C#, including object-oriented extensions, event handling, and interface development.
ICT321 – ICT Engaged Project Focuses on team-based project management in ICT, emphasizing advanced planning, project management, and professional skills.
BIM221 – Visual Revolution Provides a framework for understanding the evolution and development of art, including practical skill development in art materials and Photoshop, with a focus on ethical responsibilities in creative practice.
BIM121 – Exploring Media Landscapes Explores various media genres and communication conventions, analyzing key theoretical concepts like semiotics, ideology, and narrative.
HTC221 – Representation and Meaning Explores the development and application of visual symbols, focusing on symbolic imagery, narrative sequence, and their ethical implications.

Entry requirements

Australian Undergraduate Degree or equivalent. International students require an IELTS Academic overall band score of 6.5, with no band lower than 6.0 (or equivalent).

for more information, please view our admission criteria.

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Scholarships at WIN Higher Education

Equity Scholarships: For students with financial need or other disadvantages. Awarded any time during your course of study.

Fee Exemption Scholarships: Includes financial assistance or fee waivers. Available at any time during your studies.

Merit Scholarships: Based solely on academic excellence. Awarded at any time during your course.

For more information, please contact us

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